Dev Log 11
We've hit v1.6.2.0 so far here's the updates and changes (some of this might not work in a way users wanted):
1. DAO ICON UI ENHANCEMENTS
2. SECT HEADQUARTERS MISSION CLAIMING SYSTEM
3. SHOP ATTRIBUTE FILTERING SYSTEM
4. AUTO-BATTLE SYSTEM TEMPORARY SUSPENSION
5. STARTING TECHNIQUE UNEQUIP FUNCTIONALITY
6. CULTIVATION PROGRESS PANEL LEVEL INDICATORS
7. EQUIPMENT DESCRIPTION FUNCTION FIXES
8. COMBAT REGENERATION BALANCING
9. COMBAT ACHIEVEMENT TIMER ADJUSTMENTS
10. MAP ACTIVITY REWARD MULTIPLIERS
12. MAP PAGE LAYOUT OPTIMIZATION
13. FLOATING TOOLTIP SYSTEM IMPLEMENTATION
13.1.The new tool tip is lacking if you have smth about it please drop and I'll add more information on it
14. SECT BATTLE REWARD REALM MULTIPLIERS
15. FARMING PAGE PERFORMANCE OPTIMIZATION
16. TRANSCENDENT ACHIEVEMENT DIRECT DISPLAY
17. SECT MISSION REALM MULTIPLIERS
18. BOSS RUSH DAMAGE SCALING IMPROVEMENTS
19. TECHNIQUE LOGS & EFFECTS OPTIMIZATION
20. BODY TEMPERING PROGRESSION EFFECT CONFIRMATION
21. MINOR CHANGES ON ENTERPRISES AND EXCHANGE RATE
Files
Get Cultivation Chronicles
Cultivation Chronicles
Incremental, Idle, Cultivation Game Where You Ascend from Qi Condensation to Boundless Being
Status | Released |
Author | Wuxia Comp |
Genre | Fighting |
Tags | cultivation, html, Idle, Incremental, Text based, wuxia, xiaxia |
Languages | English |
Accessibility | Interactive tutorial |
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